Get Plume3D
Plume3D is currently in early access. To receive the engine binaries and Blender addon, send an email to hello@wyldmagic.gg.
Engine binaries
Section titled “Engine binaries”The Plume3D runtime is available for macOS now, with Windows, Android, iOS, WebGL, and console builds planned.
Email hello@wyldmagic.gg with the subject “Plume3D — Engine Request” and let us know:
- Your target platform (macOS, Windows, Linux, etc.)
- What you’re building or exploring
We’ll send you the archive containing the plume3d executable and all example apps. Extract it, then run ./plume3d <app_directory> — see Getting Started for the full setup.
Blender addon
Section titled “Blender addon”The Plume3D Blender addon lets you attach Wren scripts and config to objects and collections directly in Blender.
Email hello@wyldmagic.gg with the subject “Plume3D — Blender Addon Request” to receive the addon zip.
Install in Blender once you have the zip:
- Edit → Preferences → Add-ons → Install…
- Select the
plume3d_blender_5_0.zip(orplume3d_wren.pyfrom inside it). - Enable the Plume3D addon in the list.
The addon is built for Blender 5.0. See Blender Addon for full usage.
Companion tools
Section titled “Companion tools”Vaultis — Asset Manager
Section titled “Vaultis — Asset Manager”Vaultis is a companion desktop application for managing game development assets. It discovers Unity Asset Store packages (.unitypackage, .zip, .tar) on your machine, imports them into a local vault, provides in-app 3D model preview and audio playback, and exports assets to game engine project directories.
Supported export targets include Unity, Unreal Engine, Godot, and custom engines (suitable for Plume3D projects — configure a custom import root pointing to your project’s asset directory).
| Detail | Info |
|---|---|
| Platforms | macOS, Windows, Linux |
| Built by | WyldMagic Workshop |
| Website | vaultis.wyldmagic.gg |